The question
The project aimed to challenge simple assumptions about homelessness, particularly the less visible experiences and safety concerns of women. Its story focuses on circumstances, vulnerability and constrained choices.
MSc project · VR storytelling · 2024
An immersive story about the limited choices facing a young woman experiencing homelessness.
INVISIBLE is a narrative VR experience made in Mozilla Hubs. It follows a pregnant teenager after being forced to leave home and asks visitors to navigate difficult decisions.
Academic concept · My independent workThe project aimed to challenge simple assumptions about homelessness, particularly the less visible experiences and safety concerns of women. Its story focuses on circumstances, vulnerability and constrained choices.
I designed a sequence of scenes and decisions: what to take when leaving home, whom to ask for help, and where to sleep. The narrative uses interaction and atmosphere to make those choices concrete rather than presenting homelessness only as a statistic.
The project produced an interactive VR narrative and story flow. Its intent was to prompt reflection and empathy; the available material does not establish measured changes in visitor attitudes or behaviour.